3Q25 iLottery gross sales (wagers) increased +19% y/y and +7% q/q to $3.3 billion. The increase was driven by eInstant growth and new market contributions as well as an increase in Draw sales. eInstant sales increased +18% y/y and +4% q/q to $2.9 billion and Draw games increased +25% y/y and +34% q/q to $448 million. eInstant sales increased in most available markets and growth accelerated sequentially, but still remained below the mid-double-digit growth levels observed in CY24. Growthreflected stronger market penetration, increased cross-over play from multi-state Draw games, and a potentially more favorable macroeconomic backdrop. Draw sales increased due to strong multi-state JP activity y/y and q/q, including 4x +$1 billion jackpot drawings.
See the report for analysis by jurisdiction, market share by platform provider, a legizlative update regarding new potential jurisdictions, and our CY25 forecast.

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1Q26 iLottery gross sales (wagers) increased +15% y/y but declined -2% q/q to $3.6 billion. The annual increase was driven by eInstant and Draw growth across most markets and new market contributions. GGR benefited from wager growth on an annual basis and was impacted by a combination of wager declines and an unfavorable product mix on a sequential basis. See the report for commentary on nationwide trends, analysis by jurisdiction, market share by platform provider, a legislative update regarding new potential jurisdictions, and our CY26 forecast.
1Q26 U.S. Lottery tracker, with total sales flat y/y at $26.5 billion, as iLottery strength offset declining retail Instant Ticket sales and weaker multi-state jackpot activity.
4Q25 U.S. iLottery tracker, with gross sales up +24% y/y to $3.6 billion, driven by both eInstant and Draw growth, new market contributions, and significant wager expansion.