World map with digital data points, graphs, and connecting lines representing global financial data.

Social Gaming Regional Spotlight 1Q26 - Southeast Asia

Request a sample

To request a sample of this report, fill out your details below.

Thanks, we will get back to you shortly.
Oops! Something went wrong while submitting the form.
Published
March 2026
Format
PDF

This quarterly report focuses on a new region of the world each quarter. We highlight market sizing, details about popular games and genres, and other relevant information we feel is helpful towards gaining a good understanding of each respective region.

This quarter, we focused on seven countries in Southeast Asia. Those seven markets, in order of population, are Indonesia, Philippines, Vietnam, Thailand, Malaysia, Cambodia, and Singapore. The overall population of Southeast Asia is around 700 million people; these seven countries collectively represent about 634 million of them. These countries include widely varying economies; according to IMF.org, the GDP per capita of the group ranges from $2,940 in Cambodia to $99,040 in Singapore. In-app purchase revenue for Southeast Asia was about $2.59 billion in 2025, representing about 3% of the global social gaming market.

$ 2,000 

One-time purchase · PDF delivery

All reports include a 3% convenience fee at checkout.

Buy & Download
Request Sample

Similar Reports

See All Reports
UK
  •  
Social Gaming & Social Casino
  •  

This quarterly report focuses on a new region of the world each quarter. We highlight market sizing, details about popular games and genres, and other relevant information we feel is helpful towards gaining a good understanding of each respective region. This quarter, we focused on the United Kingdom. The UK includes England, Scotland, Wales, and Northern Ireland, with a combined population of roughly 69 million. The UK ranks sixth globally in mobile gaming IAP gross revenues. For CY25, we estimate the UK’s mobile gaming market generated approximately $2,586 million in IAP revenues. We estimate IAA revenues at between $850 million and $1 billion, bringing the UK’s total mobile gaming market to between $3.44 billion and $3.59 billion in CY25.

$ 2,000 
Buy
Social Gaming & Social Casino
  •  

This monthly report tracks the latest news and developments in the social and mobile games industry. Each month, we highlight the top 20 grossing games on the major U.S. app stores, analyze key trends and themes, and detail the latest investments and M&A transactions. Key updates this month Updated comparative valuation analysis Updated stock performance tracker (YTD'26) Updated gaming advertising spend data Feature: A Closer Look at Disney Solitaire

$ 2,000 
Buy
Social Gaming & Social Casino
  •  

This monthly report tracks the latest news and developments in the social and mobile games industry. Each month, we highlight the top 20 grossing games on the major U.S. app stores, analyze key trends and themes, and detail the latest investments and M&A transactions. Key updates this month Updated comparative valuation analysis Updated stock performance tracker (YTD'26) Updated gaming advertising spend data Feature: A Look at Popular Cozy Games in Asia

$ 2,000 
Buy