This quarter, we focused on Australia. With a population of approximately 28.5 million, Australia is the most populous country in Oceania and the 54th most populous worldwide. Australia ranks tenth globally in mobile gaming IAP gross revenues due to its strong economy and very high rate of smartphone penetration. For CY25, we estimate Australia’s mobile gaming market generated approximately $1.44 billion in IAP revenues – about 1.8% of the global market. We estimate IAA revenues at between $420 million and $490 million, bringing Australia’s total mobile gaming market to between $1.86 billion and $1.93 billion in CY25.

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This monthly report tracks the latest news and developments in the social and mobile games industry. Each month, we highlight the top 20 grossing games on the major U.S. app stores, analyze key trends and themes, and detail the latest investments and M&A transactions. Key updates this month Updated comparative valuation analysis Updated stock performance tracker (YTD'26) Updated gaming advertising spend data Feature: A Look at Popular Cozy Games in Asia
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This quarterly report will focus on a new region of the world each quarter. We highlight market sizing, details about popular games and genres, and other relevant information we feel is helpful towards gaining a good understanding of each respective region.